I recently got a copy of the Premium 2nd edition Dungeons and Dragons (Advanced Dungeons and Dragons) Dungeon Masters Guide as a birthday present. This completed my set of the 2nd edition premium books and decided to run a game for some friends. I haven’t run 2nd edition in a long time but decided it would be fun to run a a game again. So before the game I spent a few days rereading the Players Handbook and Dungeon Masters Guide to re-quaint myself with the 2nd edition rules. Although, I'd played and ran 2nd edition before, it was old to me and I wanted to get up to speed again.
My friends and I met at a local hobby ship and they rolled up characters. Of the various methods of generating ability scores. I had them use Method V (Roll 4d6 drop the lowest value and assign the value to the ability score of their choice. But I was also more lenient. Some 2nd edition character classes have specific ability score requirements like the paladin. For instance, the paladin in 2nd edition requires a Charisma of 17 and a Wisdom of 13. One player wanted to play a paladin so I allowed him to assign the minimum required ability score to his Charisma and Wisdom. The other abilities I had him roll 3d6 straight. I felt like this allowed him to play the character class of his choice rather than penalizing him as a result of his die rolls.
Howdy. I don't mean to be demeaning...just asking a question. I never read anyone's blogs before and wondering what kind of format it's suppose to follow. I at first thought it was going to be an essay on a subject, but then turned into a recounting of a group of people who appear to be starting a new campaign using 2nd ED. I felt a little lost...
ReplyDeleteOh, there's a word or two misspelled. -wink-.
nice post, i play with a group of mid to late 40 year olds. we all started in 1e, then moved to 2e. in the mid 90's i (like the others) became responsible, got a good job and a wife, had kids and rarely had time for AD&D. i tried to play again in 2013 with 3.5e- which i thought was terribly lame, then i played in a 4e game- which was worse. I bought a lot of 5e stuff and started the group i'm in now, we only partially finished ravenloft and storm king's thunder before we switched back to 1e - because the game isn't the same anymore. we will be playing in 2e once the current module series is done. 1e was cool, but the initiative system and the lack of thac0 have worn on people. plus 2e has some most excellent supplements. many people are going back to 2e because it is enough like 1e to have the Lord of the Rings "feel" that we were missing in the modern games- which mix the effects of video games and card games into AD&D.
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