Just a quick update. Continuing my 5e conversions. Another monster from the Cthulhu Mythos.
Not any birds or bats known elsewhere on earth . . . for they were larger than elephants and had heads like a horse’s . . . . The Shantak-bird has scales instead of
feathers and those scales are very slippery.
—H.P. Lovecraft, The Dream-Quest of Unknown Kadath
Shantak, Gargantuan Monstrosity, Neutral
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AC 15 (natural armor) HP 129 (10d20+24) Speed 30 ft., fly 120 ft.
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STR 24 (+7) DEX 10 (+0) CON 14 (+2) INT 4 (-3) WIS 11 (+0) CHA 12(+1)
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Skills Perception +3
Damage resistances cold, nonmagical weapons
Senses darkvision 60 ft. Passive Perception 13
Languages -
Challenge 7 (2900 XP)
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Fear of Nightgaunts A Shantak has disadvantage on attack rolls and saving throws versus Nightgaunts
Otherworldy Appearance A creature that is aware of a Shantak must succeed on a Sanity check DC 15 or suffer short term madness per DMG
Slippery. A Shantak has advantage on abilty checks and saving throws to escape a grapple
Vacuum Immunity A Shantak doesn't need to breathe air
Actions
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Multiattack The shantak makes three attacks: one with its bite and two with its claws.
Claw. Melee Weapon Attack +10 to hit, reach 10ft., one target. Hit 12 (1d10+7) piercing damage. If the target is Large or smaller, it is grappled (escape DC 15)
Bite. Melee weapon Attack +11 to hit, reach 10 ft., on target. Hit 11 (1d8+7) piercing damage.
Shantaks are enormous, elephantine beasts that serve as aerial mounts for the Great
Old Ones.
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